Micheal Parks
Early works
Computer Graphics |1980’s
December 16, 1989
Computer Graphics
frame grabs from animations
click on image thumbnail to see larger version
Theater opening 35mm film – early Softimage rendering
Flowers with calculated soft shadows
Rendering for Mentor Graphics – early Softimage rendering
For a client in Japan – early Cubicomp rendering c. mid-eighties
Procedural texture mapped skull with ray traced reflection (and a gold tooth)
Old school CGI from the late eighties
CG model of Adidas shoe with ray tracing
An early example of ray tracing (calculated reflections)
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